

The rest of the deck is prepared to generate value from sacrificing those artifacts, especially the B-commander: Ashnod the Uncaring. He transforms them into killing machines, and throws them away when he finishes with them. In contrast to the Urza deck, Mishra cares more about non-creature artifacts. You can find more information about The Brothers’ War Commander decks here. But those that are nostalgic for the old style are in love with how the new cards and reprints alike imitate the feeling of early Magic. Some people are critical of this, since the decks don’t also have a modern frame variant. To pay homage to the classic Magic story, every card in these decks has a retro card frame.

These decks do a great job of capturing the feeling of those battles, especially when it comes to differentiating between the two armies.įurthermore, these decks have another characteristic that sets them apart from previous commander decks. They face off in combat, pitching their armies of machines against each other. The two decks are led by the brothers themselves: Urza and Mishra. However, this set is the first time we get to see actual cards from such an iconic part of the Magic’s history. As one of Magic’s oldest stories, references to it show up on plenty of cards. Long-time fans of Magic might be familiar with the storyline from the Brothers’ War. Of course, you can also use the tokens for other things, not just attacking, as this deck has a lot of different synergies. It can quickly make a bunch of small creature tokens, and use them to overwhelm your opponent. Where the previous deck went big, this one goes wide instead. Main Commander: Emmara, Soul of the Accord.You can find more about the Phyrexia Commander decks here. There are two of them, and both look quite good. This is the first time Phyrexia gets Commander decks. Phyrexia: All Will Be One Commander Precons Adventures in the Forgotten Realms Commander.Phyrexia: All Will Be One Commander Precons.Brawl is a new MTG format combination of two most popular ways to play Magic – Standard and Commander. Brawl Decks | This format is more friendly to new players than Commander.I each deck will also include a premium oversized legendary commander card that can be used in lieu of the normal versions of the cards (which is also in the deck). Each deck is built around a new legendary creature and a distinct mechanical theme.

Commander Decks | This is a 100-card deck, with each card except basic lands appearing no more than once.These contain more powerful and complex cards than Planeswalker Decks, therefore they are competitive and more difficult to master. Guild Kits | This is a very powerful 60-card deck with some very valuable cards and cool looking lands.You will also get one booster pack – containing 15 cards, which you can then use to enhance your deck. All the cards in the deck are from the same edition. Planeswalker Decks |This is a 60-card deck, centered around a Planeswalker card.Each deck is unique and built around a main color, embracing its strongest archetype and strategy. Starter decks are recommended for new players while Preconstructed Decks can be a bit more difficult to master. MAGIC THE GATHERING Starter & Preconstructed Decks DESCRIPTION
